Game Art

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Make the Game Your Future!

For a gamer, there is nothing better than an immersive gaming experience filled with stunning visuals. From character design and animated storytelling to motion studies, RMCAD’s program offers the curriculum and faculty experts you need to build essential skills for the journey toward a future as a game artist. Online or on campus, our program will show you how to adapt and apply your skills across different spectrums to help develop and deliver exceptional visual narratives.

Side by Side
3D MODELING icon

3D MODELING

Develop technical skills for entry-level 3D modeling and studio-ready work.

VISUAL STORYTELLING icon

VISUAL STORYTELLING

Demonstrate knowledge of narrative + visual storytelling, cinematic form, and coherent delivery.

ENVIRONMENT DESIGN icon

ENVIRONMENT DESIGN

Create environments using 2D/3D tools for use in still renderings or animated sequences.

LIGHTING icon

LIGHTING

Generate appropriate lighting for 3D scenes or replicate lighting to be used in 2D animation by applying traditional lighting and shading techniques.

CHARACTER RIGGING icon

CHARACTER RIGGING

Develop an understanding of rigging principles and how to apply them into animated sequences.

TEXTURE MAPPING icon

TEXTURE MAPPING

Create appropriate textures for shooting — realistic or stylized.

ANIMATION icon

ANIMATION

Master animation fundamentals and believability in motion, timing, and structure.

OBSERVATIONAL DRAWING icon

OBSERVATIONAL DRAWING

Develop strong drawing, composition, anatomy, color, and perspective skills.

Student Spotlight

Open the Door to Career Opportunities in Game Art

As a game art degree graduate, you could pursue careers in the gaming world like these:

  • 3D Modeler
  • Environment Designer
  • Texture Artist
  • Animator
  • Lighting Artist

 

Student Work

  • Industrial Night Lights by Travis Schreiner

  • Artwork by Miles Cannon

  • Artwork by Allen Rhett

Design Your Future

Ready to pursue a future of artistic expression? Reach out today to learn how.

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